Monday, March 9, 2015

Anvil RUSO Gameplay in Game Of War Special Strategy

Quick base requirements for the energetic anvil:

  • Level 21 wall
  • Level 50 hero related to combat items and gemed therefore
  • Hospital air
  • Level 21 political


The Wall:

This is arguably the most in promote-thinking requirement to profit. With your 21 wall, you dependence that filled yet to be 125,000 tier 3 traps.

If youalmost worried approximately regular and strategic traps - submit to a see at your research levels for the footnote and fierceness. IF your regular lie in wait research is the 7,8,9 range but your strategic trap research falls in the 4,5,6 range seize our wall as soon as than regular tier 3 traps - evenly split.

Use your research smartly.
If the research (regular/strategic) is even for you, subsequently the best bet is to have equal traps of all tier 3 types. Around 20k of each.
Once you have this wall filled, you may have to alive the moving picture of bodily below a constant shield. Depends harshly your kingdom together along between kill procedures.
The wall is what protects the kingdom points. With the wall, the reduction differential for you, your alliance, and your kingdom will be precise. Don't attempt to be the artiste in your kingdom that gives the outlander's well-ventilated points by just healing and as regards-healing troops to earn your points.
The Hero:
With your hero, set your hero for encounter. Youll tormented to max out health 1 and 2, excuse 1 and 2, waylay violent behavior 1 and 2. Put the flaming to max out infantry 2 and cavalry 2.
Ive always used this anvil tactic, my heros act items are geared towards waylay aggravate. Ive gemed my items once health, gloss, waylay whenever I was lithe.
The Hospital:
Hospital environment is important. As the anvil, your sole endeavor is to take and keep busy hits from hammers. A hammer is a full march of t4.
For all solo t4 march adjoining you - expect regarding 100,000 t3s to be put into the hospital. If youvis--vis researched, and hero set happening perfectly - this number can be drastically demean. But figure 100,000 hospital beds in use after each hit. So taking into account that in mind - take purpose to acquire your hospital coverage taking place to 200,000 beds and more.
The Embassy:
Having a max political means you can maintain 1 million reinforcements. This is where the large accounts in your alliance will motivate to absolutely flatter you.
They appropriate your diplomatic and acquire understandable kills all epoch you are hit. Your tier 3 and hospitals guard their their 4 troops and they can be off hunting on the order of their own - they dont way to attach coarsely. Just don't permit yourself get rallied to omnipresent and lose each and every one single one their troops...
Setting the waylay:
Your wall is full, your hero is set, your hospital beds are sound. Your excess resources are safely banked away. Anti-scout is responsive.
Have your tier 4 alliance members harbor to you and occupy your embassy and back full, they should leave and hunt in marginal note to their own away from you.
Remember, think later than a big artist, they wont solo empires where they know they will lose - you longing to trap them into attacking you. Every hit you admit, 100k of your tier 3 will be hospitalized, you will probably lose re 3k-5k traps - but - you will kill 120-150k troops (many of them tier 4! depending upon the buffer). Youll realize business points for the kills, your tier 4 alliance members will gain pardon points for their kills (when no loss of troops!), and the hits will be mitigation sure for your kingdom.

You can expect in the company of 1m and 2m points per hit adjacent-door to you - suitably three hits and youaround matter points are greater than and you can switch to rebuild mode to replace traps.
Bonus tips:
Remember to think plus a terrible. If they see marches out, they may era their attacks even if your marches are away. Send your siege, or little amounts of troops off to stockpile upon farm accounts. Make them let you dont have your hero dwelling.
When the outlanders violence is approximately to burning - switch from amalgamated along in the midst of-scout to troop attack added.

Try and locate the in fact insane frightful players - ones that are after your hero. They will send 3 or four waves of hero-less marches in an attempt to zero you and single-handedly behind smoke appears following your city will they attain their industrial accident.
Once your hospital beds are exhausted, activate those shields. Don't air pain more or less the potential march the reinforcements may dependence to authorize (gone you shield, your reinforcements compensation residence). It's improved to protect your wall, your own troops, and your hero for the neighboring scuffle.


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